Jedi Knight Dark Forces 2 Patch Download

  • In Dark Forces, Kyle Katarn, a young mercenary successfully infiltrated the Empire. Jedi Knight continues the story of Katarn as he embarks on a quest into his past.
  • Jedi Knight Enhanced Levels of the week are chosen based on votes. Find your favorite level and click the LotW Vote link. Archives.
  • It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi.
jedi knight dark forces 2 patch download

Oct 15, 2002  For Star Wars Jedi Knight II: Jedi Outcast on the PC, FAQ/Walkthrough by Azraelot.

Dooku recruits Asajj Ventress. The Dark Acolytes were a group of Dark Jedi recruited by Count Dooku and his Confederacy of Independent Systems during the Clone Wars.

Star Wars Jedi Knight II: Jedi Outcast is a first and third-person action game in the Star Wars: Jedi Knight series. The Microsoft Windows and OS X versions were.

Star Wars: Dark Forces was a first person shooter computer game released on February 28, 1995.

GT Rahm Kota. GT_Rahmkota.zip 2.78 MB. Readme File: JEDI KNIGHT III : JEDI ACADEMY MODIFICATION.

Jedi Knight 2013 Unofficial Patch (JK13) download

All FastGamerr releases on ModDB and elsewhere have entered their end-of-life product stage for good in December 2015, meaning that absolutely no further technical support will be provided by FastGamerr. I am not omnisciently aware of how files that work perfectly fine on most systems can be harmful on others - use FastGamerr projects at your own risk.

The 2013 unofficial patch for Jedi Knight: Dark Forces II i.e. the TODOA TC patch - now as a standalone release. No technical support provided by FastGamerr. Recommended for use with JKE. Enables new lightsabers and proper widescreen resolutions.

JEDI KNIGHT 2013 PATCH JK13

Compiled by FastGamerr

Patch made by Xzero

THIS PATCH WILL OVERWRITE EXISTING DDRAW.DLL AND JK.DLL FILES.

THIS PATCH WILL EXTRACT CERTAIN FILES INTO YOUR JEDI KNIGHT RESOURCE DIRECTORY THAT MAY OVERWRITE EXISTING FILES.

INSTALLATION:

1 Extract all the files from the 7z file onto your Jedi Knight directory for instance C: Games Jedi Knight.

2 Run JK13 Updater.exe in order to patch the ////ORIGINAL, UNPATCHED NON-STEAM/GOG/ETC. JK.EXE//// to the latest unofficially patched i.e. TODOA TC version of the executable.

If you have the Steam/GOG/etc. version of Jedi Knight, use the JKVersions.exe tool available from the following address to retrieve the original JK.exe:

Moddb.com

Even though the patcher takes a backup of your existing JK.EXE, it doesn t hurt to take a backup of it before running the patcher.

If you don t wish to extract the default font from TODOA TC, do not extract the ui directory from the 7z file.

USE / DISTRIBUTION:

Authors MAY use this mod as a base to build additional mods, provide that you give credit to the original author XZERO.

And credit MUST be given.

This mod has been supplied with the default font from TODOA TC.

If you don t want to use it:

1 Do not extract the ui directory from the JK13 7z file

2 If you ve already extracted the ui directory from the 7z file, remove the msgfont.sft and msgfont16.sft files from your JK Resource directory.

FOR EDITORS: ENABLING PROPERLY TRANSLUCENT LIGHTSABERS

Use the COG command jkSetSaberFaceFlags player, 0x2 ; to make the JK13 lightsabers appear as they should as in, not like a black box.

Take a look at JK13 s kyle.cog for tips on where the command could be placed usually under startup and newplayer, but for custom levels I recommend putting a separate cog that runs a continuous pulse with the said command in it check darkjedi_saber.cog to see how it can be done.

KNOWN ISSUES:

THE INCLUDED FILES ARE IN BETA STATE, SO USE AT YOUR OWN RISK. THERE IS NO TECHNICAL SUPPORT PROVIDED BY FASTGAMERR.

At the beginning of a level, your lightsaber can appear really thin like a giant laser toothpick due to the cog values used by the original JK sabers being different from the JK13 ones. Dying and respawning should fix this problem.

If you die during the Dark Jedi battles and respawn, the enemy s lightsaber will not appear properly - looking more like a black box. This is because of the aforementioned COG issues, and each Dark Jedi level or their COGs should be modified manually to fix the issue.

As JK13 uses a new custom kyle.cog, mod compatibility cannot be guaranteed.

CREDITS:

Xzero for GlowSaberX and the original update files - based on the Jedi Knight Unofficial Patches Jkhub.net.